import tkinter as tk
import random
import tkinter as tk
import random
def start():
print(l2[0])
print(l1)
global win
global win1
win.destroy()
win1.destroy()
for i in range(0,3):
if i != l2[0]-1:
if l1[i] == 0:
del l1[i]
l4[0] = i
print(l1)
break
del l3[l4[0]]
print(l3)
win = tk.tk()
win.title("蒙蒂霍爾悖論遊戲")
win.geometry("300x300")
talk = "我幫你排除了乙個山羊門,"
talk2 = "你還想選擇之前的門嗎?"
h1 = tk.label(win, text=talk, width=50, height=2)
h1.place(x=20, y=200)
h2 = tk.label(win, text=talk2, width=50, height=1)
h2.place(x=20, y=230)
host = tk.label(win, text="ヽ(●'ω'●)ノ:", width=10, height=2)
host.place(x=0, y=200)
win.resizable(false, false)
door1 = door(l3[0])
door1.bind("", func=result1)
door2 = door(l3[1])
door2.bind("", func=result2)
tk.mainloop()
def result1(a):
global win
win.destroy()
b1 = " 號門"
win2 = tk.tk()
win2.geometry("250x250")
win2.title(str(l3[0]) + b1 + "後")
if l1[0] == 1:
talk = "你得到了獎品為車,真厲害"
else:
talk ="你得到的獎品為山羊,還行"
h1 = tk.label(win2, text=talk, width=25, height=2)
h1.place(x=70, y=50)
host = tk.label(win2, text="ヽ(●´ω`●)ノ:", width=10, height=2)
host.place(x=0, y=50)
b1 = tk.button(win2, text="好的owo", width=6, height=2, command=quit)
b1.place(x=125, y=120)
tk.mainloop()
def result2(a):
b1 = " 號門"
win2 = tk.tk()
win2.geometry("250x250")
win2.title(str(l3[1]) + b1 + "後")
if l1[1] == 1:
talk = "你得到了獎品為車,真厲害"
else:
talk = "你得到的獎品為山羊,也還行"
h1 = tk.label(win2, text=talk, width=25, height=2)
h1.place(x=70, y=50)
host = tk.label(win2, text="ヽ(●´ω`●)ノ:", width=10, height=2)
host.place(x=0, y=50)
b1 = tk.button(win2, text="好的owo", width=6, height=2, command=quit)
b1.place(x=125, y=120)
tk.mainloop()
def indoor(a):
global win1
a1 = a.widget["text"]
b1 = " 號門"
for j in a1:
if j in b1:
a1 = a1.replace(j, "")
l2[0] = int(a1)
win1 = tk.tk()
win1.title(str(a1) + b1)
win1.geometry("250x250")
host1 = tk.label(win1, text="(—w—):你真的想選這個門嗎?", width=30, height=2)
host1.place(x=20, y=80)
b1 = tk.button(win1, text="是的", width=6, height=2, command=start)
b1.place(x=40, y=120)
b2 = tk.button(win1, text="我再想想", width=6, height=2, command=win1.destroy)
b2.place(x=120, y=120)
tk.mainloop()
def door(a):
b = " 號門"
door = tk.button(win, text=str(a) + b, width=6, height=7)
door.place(x=10+((a-1)*120), y=40)
return door
win1 = 0
l1 = [0, 0, 0]
l3 = [1, 2, 3]
l2 = [0]
l4 = [0]
a2 = random.randrange(0,3)
l1[a2] = 1
win = tk.tk()
win.title("蒙蒂霍爾悖論遊戲")
win.geometry("300x300")
talk = "門後會有羊或車,請隨意選擇乙個門~"
h1 = tk.label(win, text=talk, width=50, height=2)
h1.place(x=20,y=200)
host = tk.label(win, text="ヽ(●´ω`●)ノ:", width=10, height=2)
host.place(x=0, y=200)
win.resizable(false, false)
door1 = door(1)
door2 = door(2)
door3 = door(3)
door1.bind("", func=indoor)
door2.bind("", func=indoor)
door3.bind("", func=indoor)
tk.mainloop()
效果如下:
模擬蒙蒂霍爾悖論遊戲
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