public class form1
inherits system.windows.forms.form
#region " windows 窗體設計器生成的** "
public sub new()
mybase.new()
'該呼叫是 windows 窗體設計器所必需的。
initialize***ponent()
'在 initialize***ponent() 呼叫之後新增任何初始化
end sub
'窗體重寫 dispose 以清理元件列表。
protected overloads overrides sub dispose(byval disposing as boolean)
if disposing then
if not (***ponents is nothing) then
***ponents.dispose()
end if
end if
mybase.dispose(disposing)
end sub
'windows 窗體設計器所必需的
private ***ponents as system.***ponentmodel.icontainer
'注意: 以下過程是 windows 窗體設計器所必需的
'可以使用 windows 窗體設計器修改此過程。
'不要使用**編輯器修改它。
friend withevents button1 as system.windows.forms.button
private sub initialize***ponent()
me.button1 = new system.windows.forms.button
me.suspendlayout()
''button1
'me.button1.location = new system.drawing.point(56, 112)
me.button1.name = "button1"
me.button1.tabindex = 0
me.button1.text = "button1"
''form1
'me.autoscalebasesize = new system.drawing.size(6, 14)
me.clientsize = new system.drawing.size(292, 273)
me.controls.add(me.button1)
me.name = "form1"
me.text = "form1"
me.resumelayout(false)
end sub
#end region
private mthtest as threading.thread
private i as integer
private withevents a as test
private sub button1_click(byval sender as system.object, byval e as system.eventargs) handles button1.click
for i = 1 to 50
a = new test
a.id = i
mthtest = new threading.thread(addressof a.add)
mthtest.start()
next
end sub
private sub k() handles a.finish
system.gc.collect()
end sub
end class
public class test
private mintid as integer
public event finish()
public property id() as integer
getreturn mintid
end get
set(byval value as integer)
mintid = value
end set
end property
public sub add()
dim i as integer
for i = 0 to 100
debug.writeline("這是第" & mintid & "個執行緒,執行次數:" & i + 1)
next
raiseevent finish()
end sub
end class
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