話不多說,直接上**:
全部工程檔案,在github:五子棋
效果預覽:
#判斷上下左右左上右上左下右下8個方向
i = x-1
while(i>=0):
if darray[i][y] == 1:
num1+=1
i -= 1
else:
break
i = x+1
while i<19:
if darray[i][y] == 1:
num1+=1
i += 1
else:
break
j =y-1
while (j >= 0):
if darray[x][j] == 1:
num2 += 1
j -= 1
else:
break
j = y + 1
while j < 19:
if darray[x][j] == 1:
num2 += 1
j += 1
else:
break
i,j = x-1,y-1
while(i>=0 and j>=0):
if darray[i][j] == 1:
num3 += 1
i -= 1
j -= 1
else :
break
i, j = x + 1, y + 1
while (i < 19 and j < 19):
if darray[i][j] == 1:
num3 += 1
i += 1
j += 1
else:
break
i, j = x + 1, y - 1
while (i >= 0 and j >= 0):
if darray[i][j] == 1:
num4 += 1
i += 1
j -= 1
else:
break
i, j = x - 1, y + 1
while (i < 19 and j < 19):
if darray[i][j] == 1:
num4 += 1
i -= 1
j += 1
else:
break
#五子勝
if num1>=4 or num2>=4 or num3 >= 4 or num4 >= 4:
return true
else:
return false
#初始化
pygame.init()
#螢幕、背景圖、白黑子轉換
screen = pygame.display.set_mode((584, 584), resizable, 32)
background = pygame.image.load(background_image).convert()
white = pygame.image.load(white_image).convert_alpha()
black = pygame.image.load(black_image).convert_alpha()
#標題畫圖字型
screen.blit(background, (0,0))
font = pygame.font.sysfont("arial", 40);
pygame.display.set_caption('五子棋')
#zeros()返回19行19列的陣列
white_luodian = numpy.zeros((19,19))
black_luodian = numpy.zeros((19,19))
#設定棋盤的所有點的座標
qipan_list = [(30+i*29-12,30+j*29-12) for i in range(19) for j in range(19)]
#預設黑子先手,轉換下棋
transw_b = true
#遊戲主迴圈
while true:
for event in pygame.event.get():
if event.type == quit:
exit()
if event.type == mousebuttondown:
x,y = pygame.mouse.get_pos()
if 30 <= x <= 554 and 30 <= y <= 554 and ((x - 30) % 29 <= 12 or (x - 30) % 29 >= 17) and (
(y - 30) % 29 <= 12 or (y - 30) % 29 >= 17):
#四捨五入
m = int(round((x-30)/29))
n = int(round((y-30)/29))
#結果分析
if transw_b:
transw_b = not transw_b
screen.blit(black, qipan_list[19*m+n])
black_luodian[n][m] = 1
if whowin(n,m,black_luodian):
screen.blit(font.render('black chess player wins!', true, (0, 0, 0),(0,229,238)), (120, 280))
else:
transw_b = not transw_b
screen.blit(white, qipan_list[19 * m + n])
white_luodian[n][m] = 1
if whowin(n,m,white_luodian):
screen.blit(font.render('white chess player wins!', true, (255, 255, 255),(0,229,238)), (120, 280))
qipan_list[19*m+n] = ''
pygame.display.update()
五子棋的小遊戲
感想 終於寫出人生中第乙個小遊戲來了 include include include include using namespace std const int x 21 棋盤行數 const int y 21 棋盤列數 char p x y 定義棋盤 int m 0 定義臨時點,儲存輸入座標 in...
c 小遊戲 五子棋
include include includeusing namespace std const int x 21 棋盤行數 const int y 21 棋盤列數 char p x y 定義棋盤 int m 0 定義臨時點,儲存輸入座標 int n 0 void display 輸出棋盤 else...
c 小遊戲 五子棋
include include includeusing namespace std const int x 21 棋盤行數 const int y 21 棋盤列數 char p x y 定義棋盤 int m 0 定義臨時點,儲存輸入座標 int n 0 void display 輸出棋盤 else...