c ArcgisEngine 定製要素編輯工具

2021-08-04 01:57:07 字數 4152 閱讀 9722

這個星期在做自定義的要素編輯工具欄,不過遇到不少的困難。

現在初步了解到大概用到的下面的介面和類:

iengineeditor

iengineedittask

iengineeditlayers

iengineeditevents

iengineeditproperties

controlseditingsketchtoolclass

controlseditingedittoolclass

controlseditingcopycommandclass

controlseditingpastecommandclass

controlseditingclearcommandclass

現在使用 iengineeditor、iengineedittask、iengineeditlayers這三個介面,再加上command命令和tool可以是實現新建要素、複製、剪下、黏貼、刪除、移動要素。

下面說明一下我實現新建圖形功能的思路:

1、根據workspace和map開啟編輯。

2、設定目標圖層。

3、設定編輯操作的任務型別。

4、啟用sletchtool,controlseditingsketchtoolclass。

5、這時就可以在axmapcontrol中畫圖形了。圖形的點線面型別,sletchtool工具會根據目標圖層的型別自動識別。

使用了全域性變數iengineeditor,保證在其他的模組該變數的值

private iengineeditor m_engineeditor = new engineeditorclass();

private void btnnewfeature_click(object sender, eventargs e)

if(m_engineeditor.editstate==esriengineeditstate.esrienginestatenotediting)

//start editing the workspace of the first feature layer found.

//設定編輯的workspace和編輯物件圖層

ilayer currentlayer = mmap.get_layer(0);

if (currentlayer is ifeaturelayer)

ifeaturelayer featurelayer = currentlayer as ifeaturelayer;

idataset dataset = featurelayer.featureclass as idataset;

iworkspace workspace = dataset.workspace;

m_engineeditor.startediting(workspace, mmap.map);

((iengineeditlayers)m_engineeditor).settargetlayer(featurelayer, 0);

setcurrenttask(ref m_engineeditor, "新建要素");

///

/// 設定編輯的任務型別

///

///

/// 自己命名的任務名稱

public static void setcurrenttask(ref iengineeditor pengineeditor, string taskname)

iengineedittask edittask;

if (pengineeditor.editstate == esriengineeditstate.esrienginestateediting)

switch (taskname)

case "新建要素":

edittask = pengineeditor.gettaskbyuniquename("controltoolsediting_createnewfeaturetask");

if (edittask != null)

pengineeditor.currenttask = edittask;

break;

case "修改圖形":

edittask=pengineeditor.gettaskbyuniquename("reshapepolylineedittask_reshape polyline_csharp");

if (edittask != null)

pengineeditor.currenttask = edittask;

break;

case "修改要素":

edittask= pengineeditor.gettaskbyuniquename("controltoolsediting_modifyfeaturetask");

if (edittask != null)

pengineeditor.currenttask = edittask;

break;

刪除、複製、黏貼的功能,將m_engineeditor 置於開啟編輯的狀態後,直接呼叫下面的命令就好了

controlseditingedittoolclass //用於選擇要素對像

controlseditingcopycommandclass

controlseditingpastecommandclass

controlseditingclearcommandclass

撤銷和重做的功能

///

/// 撒消編輯

///

/// imap 地圖物件

public void mapundoedit(imap m_pmap)

iengineeditproperties ep = new engineeditorclass();

ilayer m_pcurrentlayer = ep.targetlayer;

if (m_pcurrentlayer == null) return;

ifeaturelayer pfeaturelayer = (ifeaturelayer)m_pcurrentlayer;

idataset pdataset = (idataset)pfeaturelayer.featureclass;

if (pdataset == null) return;

iworkspaceedit pworkspaceedit = (iworkspaceedit)pdataset.workspace;

bool bhasundos = false;

pworkspaceedit.hasundos(ref bhasundos);

if (bhasundos)

pworkspaceedit.undoeditoperation();

iactiveview pactiveview = (iactiveview)m_pmap;

pactiveview.refresh();

///

/// 重做

///

/// imap 地圖物件

public void mapredoedit(imap m_pmap)

iengineeditproperties ep = new engineeditorclass();

ilayer m_pcurrentlayer = ep.targetlayer;

if (m_pcurrentlayer == null) return;

ifeaturelayer pfeaturelayer = (ifeaturelayer)m_pcurrentlayer;

idataset pdataset = (idataset)pfeaturelayer.featureclass;

if (pdataset == null) return;

iworkspaceedit pworkspaceedit = (iworkspaceedit)pdataset.workspace;

bool bhasundos = false;

pworkspaceedit.hasundos(ref bhasundos);

if (bhasundos)

pworkspaceedit.redoeditoperation();

iactiveview pactiveview = (iactiveview)m_pmap;

pactiveview.refresh();

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