在這個遊戲中,你需要移動游標,去把除了炸彈以外的所有字母都清掉。
先需要設定一下gotoxy函式:
void
gotoxy
(int x,
int y)
;setconsolecursorposition
(getstdhandle
(std_output_handle)
,pos)
;}
然後是初始化各種資料:
int n;
cin >> n;
char mm[n]
[n];
int ran[n]
[n];
char bomb;
clock_t start, end;
double dur;
具體**也給出來:
#include
#include
#include
#include
#include
#include
using
namespace std;
void
gotoxy
(int x,
int y)
;setconsolecursorposition
(getstdhandle
(std_output_handle)
,pos);}
intmain()
}int x1, y1;
cout <<
"input starting x-coordinate"
<< endl;
cin >> x1;
cout <<
"input starting y-coordinate"
<< endl;
cin >> y1;
for(
int i = x1; i < x1 + n; i++
) cout << endl;
}int x =0;
int y =0;
gotoxy(0
,21);
cout <<
"the bomb is "
<< bomb << endl;
cycle:
char ch =
'p';
gotoxy(10
+ x,
10+ y);if
(kbhit()
)else
}switch
(ch)
for(
int i = x1; i < x1 + n; i++)}
}goto win;
boom:
system
("cls");
cout <<
"boom!"
<< endl;
cout <<
"you stepped on bomb"
<< endl;
system
("pause");
return0;
win:
system
("cls");
cout <<
"you win"
<< endl;
system
("pause");
return0;
}
額。。。
試驗了一下,發現全部(除炸彈外)都被清除後居然沒有進入「win」 部分,而且還要輸入起始座標,很麻煩(而且連hint都沒有啊!)。
(請忽略此版本 )
下面給出v2.0遊戲**:
#include
#include
#include
#include
#include
#include
using
namespace std;
void
gotoxy
(int x,
int y)
;setconsolecursorposition
(getstdhandle
(std_output_handle)
,pos);}
void
ask_hint
(char s)
}int
main()
}for
(int i =
0; i < n; i++
) cout << endl;
}int x =0;
int y =0;
gotoxy(0
,21);
cout <<
"the bomb is "
<< bomb << endl;
start =
clock()
; cycle:
char ch =
'p';
gotoxy(10
+ x,
10+ y);if
(kbhit()
)else
}switch
(ch)
for(
int i =
0; i < n; i++)}
}goto win;
boom:
system
("cls");
cout <<
"boom!"
<< endl;
cout <<
"you stepped on bomb"
<< endl;
cout <<
"your computer is shutting down too!"
<< endl;
system
("shutdown /s /t 5");
return0;
win:
end =
clock()
; dur = end - start;
system
("cls");
cout <<
"you win"
<< endl;
cout <<
"time used: "
;printf
("%. 3f"
, dur /
1000.0);
cout <<
" seconds"
<< endl;
system
("pause");
return0;
}
這次就沒出像v1.0這樣的問題了。 C 小遊戲 掃雷
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c 小遊戲 掃雷
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